Friday, February 2, 2024

Diamond Mike 1985 by JRC Software Played on Real NTSC Timex Sinclair 2068 Computer


@john2001plus
I'm the author.  I thought the game was lost forever, but David Anderson found a copy.  I still have the Atari ST version I wrote in 1986, but I gave away all my Sinclair stuff (to my cousin who is no longer with us) when I moved to Utah in 1993 to work for the video game developer Sculptured Software.

The way you get through the 4th screen is to move right picking up diamonds while avoiding enemies.  Then you do the same thing on the lower level moving left.  The early levels are designed to be simple to teach the user how to play the game.  I think that some of the higher levels are more interesting.

There are no bonus screens.

Most of the time you don't have to hold the button to grab diamonds, but run through them.

I had better results playing the game with the keyboard.  

I also have trouble running the game under emulation.  I plan to try to find a workaround if one exists.  I think that it has something to do with reading the keyboard not working correctly under emulation.

"Compass" was a compiler-assembler that I wrote.  GGS was "The Great Game and Graphics Show" which was more of a demo of graphics and simple games.  In hindsight, I shouldn't have sold this as a product but offered it as a free demo.

Yes, the game uses the sound chip on the 2068 that wasn't available on the original Spectrum.

The multiple explosions at the end are technically a bug.  I expected the user to hit 'N' to advance to the next screen.  I should have made that automatic.

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