Hello,
My name is John Coffey. I was a Timex-Sinclair enthusiast in the 1980s. I wrote some utilities and things that I sold. Around the beginning of 1986, I finished and self-published a videogame called Diamond Mike. I no longer have a copy of this game, although if one were to turn up someplace, I would love to get a copy.
Also in 1986, I ported the Diamond Mike game to the Atari ST, with slightly better graphics, and I do have copies of this, although I don't own either computer anymore.
In 1993, I went to Utah to work for a videogame developer. I would eventually end up working for a company that made satellite communication systems. I retired from this company and returned to Indiana.
I am currently trying to learn software development on iOS and Android.
Just as many people are still enthusiasts for the 8-bit era, including writing new games for the Atari 2600 or the Nintendo Entertainment System, I feel that the potential of the 2068 was never fully realized, and I have ideas for 1 or 2 games that I want to develop for it. This is not for profit. I only want to do it because I love the 2068 computer.
To do this I would need to get an emulator, learn to use it, and maybe find an assembler that I can use. Back in the 1980s, I wrote my own assembler, and a compiler, but I don't have any of these anymore.
This project would not do me much good if there were no 2068 enthusiasts around anymore. I want to write something that I can share with other people.
Best wishes,
John Coffey
My name is John Coffey. I was a Timex-Sinclair enthusiast in the 1980s. I wrote some utilities and things that I sold. Around the beginning of 1986, I finished and self-published a videogame called Diamond Mike. I no longer have a copy of this game, although if one were to turn up someplace, I would love to get a copy.
Also in 1986, I ported the Diamond Mike game to the Atari ST, with slightly better graphics, and I do have copies of this, although I don't own either computer anymore.
In 1993, I went to Utah to work for a videogame developer. I would eventually end up working for a company that made satellite communication systems. I retired from this company and returned to Indiana.
I am currently trying to learn software development on iOS and Android.
Just as many people are still enthusiasts for the 8-bit era, including writing new games for the Atari 2600 or the Nintendo Entertainment System, I feel that the potential of the 2068 was never fully realized, and I have ideas for 1 or 2 games that I want to develop for it. This is not for profit. I only want to do it because I love the 2068 computer.
To do this I would need to get an emulator, learn to use it, and maybe find an assembler that I can use. Back in the 1980s, I wrote my own assembler, and a compiler, but I don't have any of these anymore.
This project would not do me much good if there were no 2068 enthusiasts around anymore. I want to write something that I can share with other people.
Best wishes,
John Coffey